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Re: Welcome to Winx Adventure!

Postby TGGAkane » Mon Mar 30, 2026 5:21 pm

juleic1123 wrote:
TGGAkane wrote:Not sure if this counts, but I was wondering if and when we'd be able to have rugs overlap like in this image: https://www.deviantart.com/stash/0ic2ctat1jd

I have a video uploaded that kinda goes with the above statement, but also a question: will the rugs/carpets eventually have smaller boxes so we can add them in as desired? I wanted to put the heart rug in the corner, but the box for it is too big so I cant. And another question I have, when do you think we can put the small lamps and other small objects on top of the dressers and other places, like the bookshelves?

Video here: https://youtu.be/SAQ-n78p8RY


Hello! :D
Unfortunately rugs can't overlap because they still have colliders (so the game is aware where the floor is). Colliders can't really touch each other to prevent bugs, like buttons on top of each other or even making the terrain have a "step-up" and acting like a wall you can't walk over. I don't think I'll change this system, even though in theory I can, because then the potential bug reports about "I wanted to delete X rug but Z was deleted instead" will increase a lot, the chances of the wrong rug being selected will be quite high, since it's the colliders doing it. :ehmeh::

As for rugs being smaller, yes, in theory there will be more rugs with smaller sizes. :happycopains_:

Finally, for the wardrobes/bookshelves, the answer is unfortunately no. At least not for now. The tables are ideal because they were done already considering their surface area in mind and have a clear minimum and maximum height. So the lamps, electronics and plants just check the collider between the minimum and maximum values and, if they're within the valid coordinates, places it on top. This isn't the case for wardrobes or closets, that can have different sizes and different surface width. I can in theory make it work by trying to make the fetch for surfaces more global, as I have done before. But I got a lot of bugs out of that attempt and even ended up with furniture snapping either below or above the room, so it's something that might take longer and is not a priority right now. However, I will try again eventually. I understand the appeal. :) /flowerpower/

Just a last little note: bookshelves will probably still not get any furnitures on top. Because again, the furniture itself is a single 3D item. The colliders make it so that the electronics, lamps and plants do not clip the furniture below but instead hover very very close to the surface of it. Furnitures simply cannot touch each other for the buttons to not break. So it's possible you'll be able to get furnitures on top of tiny wardrobes eventually, but not big bookshelves like the purple one you have there.


Nope, understand entirely. Thank you for clearing this up! It does kinda suck we cant put things everywhere we want, but we dont want bugs either
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Re: Welcome to Winx Adventure!

Postby NejiGal1013 » Tue Mar 31, 2026 12:19 am

I Can see my reflection in the WATER!!
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Re: Welcome to Winx Adventure!

Postby NejiGal1013 » Tue Mar 31, 2026 2:08 am

Question What does Vsync do in settings?
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Re: Welcome to Winx Adventure!

Postby TGGAkane » Tue Mar 31, 2026 2:17 am

NejiGal1013 wrote:Question What does Vsync do in settings?


I'm no mod, but this is what came up when I looked it up with Google:

"Vertical Synchronization (VSync) is a display technology that synchronizes a game's frame rate with a monitor's refresh rate to eliminate screen tearing, a visual glitch occurring when the GPU sends more frames than the monitor can display. It forces the GPU to wait for the monitor to refresh, ensuring a smoother visual experience."
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Re: Welcome to Winx Adventure!

Postby juleic1123 » Tue Mar 31, 2026 2:04 pm

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Faragonda we've been over this, I'm an oldie. I don't need the tutorial. :cloud:
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Re: Welcome to Winx Adventure!

Postby giurx » Tue Mar 31, 2026 3:37 pm

juleic1123 wrote:Image

Faragonda we've been over this, I'm an oldie. I don't need the tutorial. :cloud:


omggggggg!!! i can't wait!!! in_love_
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Re: Welcome to Winx Adventure!

Postby TGGAkane » Tue Mar 31, 2026 4:26 pm

juleic1123 wrote:Image

Faragonda we've been over this, I'm an oldie. I don't need the tutorial. :cloud:


I'm an oldie, but I might need a refresher since it's been AGES lol.

In ohter news, cant wait!! /houra//
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Re: Welcome to Winx Adventure!

Postby Paracelse » Tue Mar 31, 2026 5:24 pm

juleic1123 wrote:Image

Faragonda we've been over this, I'm an oldie. I don't need the tutorial. :cloud:


You did not 😱 I’m so hyped!! /flowerpower/
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Re: Welcome to Winx Adventure!

Postby NejiGal1013 » Wed Apr 01, 2026 12:09 am

YASSSSS! The Updates are giving me LIFE RN!! HYPE IS SO REAL!
/flowerpower/
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Re: Welcome to Winx Adventure!

Postby juleic1123 » Thu Apr 02, 2026 11:25 pm

Specialists and the android mobile version of Winx Adventure were supposed to be released today! But due to some unforeseen issues and bugs, I had to post-pone it until next wednesday! :( /flowerpower/
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